Pieces of the Great Game: Difference between revisions
Created page with "{{WIP}} The Pieces of the great game exist as representations of each person's place in the world, their direction in fate, which of the four favors them. When a reading is done, pieces are as clear and detailed as the reader is talented. To some they are little more than roughly carved game pieces, to others they are almost as detailed as looking upon the person themself. Most readers carry blank pieces, though one carved in the likeness of the subject makes a clearer r..." |
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The Pieces of the | The Pieces of the [[Great Game]] exist as representations of each person's place in the world, their direction in fate, which of the four favors them. When a reading is done, pieces are as clear and detailed as the reader is talented. To some they are little more than roughly carved game pieces, to others they are almost as detailed as looking upon the person themself. Most readers carry blank pieces, though one carved in the likeness of the subject makes a clearer reading far easier. To an unskilled readers, nuance can be lost, pieces can be confused. | ||
Pieces fall into four major categories colloquially called: '''Low''', '''High''', '''Chosen''', and '''Divine'''. Low represents the vast majority of the pieces on the board. High represents no more than 0.1% of the pieces on the board, and can easily be mistaken for low pieces by unskilled readers. Chosen pieces are incredibly rare, usually having no more than one of each piece; they represent the mortal agents of the divine. Divine pieces are the very pieces of the gods who are active on Agrakos. | Pieces fall into four major categories colloquially called: '''Low''', '''High''', '''Chosen''', and '''Divine'''. Low represents the vast majority of the pieces on the board. High represents no more than 0.1% of the pieces on the board, and can easily be mistaken for low pieces by unskilled readers. Chosen pieces are incredibly rare, usually having no more than one of each piece; they represent the mortal agents of the divine. Divine pieces are the very pieces of the gods who are active on Agrakos. | ||
Latest revision as of 19:19, 4 April 2026
The Pieces of the Great Game exist as representations of each person's place in the world, their direction in fate, which of the four favors them. When a reading is done, pieces are as clear and detailed as the reader is talented. To some they are little more than roughly carved game pieces, to others they are almost as detailed as looking upon the person themself. Most readers carry blank pieces, though one carved in the likeness of the subject makes a clearer reading far easier. To an unskilled readers, nuance can be lost, pieces can be confused.
Pieces fall into four major categories colloquially called: Low, High, Chosen, and Divine. Low represents the vast majority of the pieces on the board. High represents no more than 0.1% of the pieces on the board, and can easily be mistaken for low pieces by unskilled readers. Chosen pieces are incredibly rare, usually having no more than one of each piece; they represent the mortal agents of the divine. Divine pieces are the very pieces of the gods who are active on Agrakos.
Low
[edit]- Beggar
- Thief
- Scoundrel
- Murderer
- Farmer
- Hunter
- Weaver
- Mason
- Smith
- Scholar
- Steward
- Mage
- Priest
- Knight
High
[edit]- Mayor
- Governor
- King
- Emperor
- General
- High Mage
- High Priest
- Champion
Chosen
[edit]- Herald of Despair
- Child of the Moon
Divine
[edit]- Queen of Death
- Lady of the Moon
- The High Council
- The Crone
- The Protector