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{{WIP}} At the dawn of the [[First Age]] the gods created the [[Anarai]], then out of Hubris the Anarai fell. When they fell, their connection to the divine was severed and they became mortal. These mortals became known as the [[Zahar]]. For the [[second age]] the Zahar struggled on, teetering on the edge of extinction. When [[Lunala]] brought stability to the pantheon, they were finally able to reach out to the gods who were able to assert their power over [[Agrakos]] as they settled into their places under the [[moon]]. The few Zahar who survived the second age (be it individuals, families, tribes, settlements, or warbands) sought after gods and spirit willing to bless them. Over the third age, they made deals, made blood pacts, swore bloodline oaths, all resulting in what became the Lineages. These deals warped the power and appearance of the Zahar to varying degrees. Their patrons, now often called the '''Progenitors'''. Members of the lineages began to rise up to take their place amongst the ranks of the [[Risen]]. As time passed, the lineages became distanced from their progenitors. This newfound distance granted leeway to the lineages, though the ancient oaths and deals would never truly lose their power. ==The First Lineages== Though not a lineage in the sense of the now extant lineages, many consider the [[Anarai]] and the [[Zahar]] to be the first two of the lineages. Though they may now be extinct, their influence on the people, language, culture, landscape, and history of Agrakos leave them held in high nigh mythical regard. ==The Lineages== In the [[fourth age]], and into the [[fifth age]] there are nine relatively commonly known extant lineages , and one which is rare enough to be not but a myth to most. These are the [[Kazcol]], [[Vaelethi]], [[Dur]], [[Dinites]], [[Umbran]], [[Gothi]], [[Eleen]], [[Yenali]], [[Astratans]]; and the near mythical [[Thaladri]]. ===Kazcol=== The [[Kazcol]] are the descendants of the Zahar who devoted themselves to the draconic [[Nat'Kaz]]. They are both numerous and widespread with a total of fourteen sub-lineages, one for each of the fourteen original dragons. They are draconic in appearance and are tied to the sort of magic their progenitor was devoted to. Each of the sub-lineages has two names, one for the appearance and one for the progenitor. * [[Gulalite]]/[[Aurate]] * [[Gohpelite]] / [[Cupric]] * [[Saihlelan]] / [[Argent]] * [[Bilahn]] / [[Brazen]] * [[Anlizdite]] / [[Amethystine]] * [[Ledolan]] / [[Crimson]] * [[Gleenite]] / [[Verdant]] * [[Enlalist]] / [[Beryllian]] * [[Tobashi]] / [[Topazian]] * [[Bidelite]] / [[Dark]] * [[Bidelan]] / [[Light]] * [[Adanadanan]] / [[Adamant]] * [[Nithlilan]] / [[Mythrilic]] * [[Azagian]] / [[Azakite]] ===Vaelethi=== The [[Vaelethi]] are descended from communities of Zahar across Agrakos who made their deals with local spirits. They take the animal aspect of the spirits they made their deals with, which are consistent within regions but not between regions. * [[Canatunian]] - Goats and Felines * [[Faarunian]] - Birds * [[Erilgari]] - Cervines and Foxes * [[Qenmari]] - Boars and Raccoons * [[Ayadi]] - Bats and Vultures * [[Boori]] - Wolves and Dogs * [[Grisvalan]] - Serpents * [[Dauranian]] - Weasels * [[Eleneric]] - Fish and other aquatic animals ===Dur=== The [[Dur]] are the descendants of Zahar who made deals with one of the fragmentary shards of [[Malikiva Duriki]]. However, this is unknown to the vast majority of people in Agrakos (the Dur themselves included). To most, the Dur are a collection of lineages who made deals with powerful spirits tied to the land, often seen as haven fallen from the sky. The category of '''Dur'' is simply an umbrella term for the peoples with horns and tails; the origin of the term long ago lost. They come in four major populations based on both region and for some the specific shard. * [[Malikivan]] * [[Poulian]] * [[Shar's]] * [[Zaharin]] ===Dinites=== The [[Dinites]] are the descendants of those Zahar who made deals with the [[Kradini]]. The Kradini serve as a bridge between the Summer and Winter Courts, each having the aspect of a season. As such the four lineages of Dinites are each tied to a seasons. * [[Winter]] * [[Autumn]] * [[Spring]] * [[Summer]] ===Gothavans=== The [[Gothavans]] are split between two different groups, delineated by which of the [[Gothi]] they made their deals with. Some are of the intelligent and powerful [[Court of Trees]], often called the Giants; while the rest are of the most powerful [[Wyld Spirits]] ranging between the domains of the Giants. * [[Giantborn]] * [[Wyldborn]] ===Umbrans=== The [[Umbrans]] are the descendants of the Zahar who found refuge in the most distant, inhabitable, reaches of Umbar. They settled in the area where the realm of death begins to blend with the realm of the living. Though they do not have an individual progenitor, they have a patron in [[Ulaa]] the queen of Brass. ===Eleen=== The [[Eleen]] are the descendants of those Zahar who took refuge in [[Elenir]]. Most remain in the astral sea, though some have returned. Those form two separate populations, ones which were lost in the [[Salt Desert]] and those who maintained their piratical ways in the [[Verd Archipelago]]. * [[Eleniran]] * [[Verdian]] * [[Mukasan]] ===Yenali=== {{Claim|TheGreatAlmost}} ===Astratans=== {{Claim|TheGreatAlmost}} ===Thaladri=== The [[Thaladri]] are the children of the [[Magi]] [[Elliwedd Newid]], mother of shadows. They are few and far between, and due to their innate abilities they are hard to recognize by any but the most knowledgable.
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