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=== Personality, Presence === Cloëdig lacks the physical bulk to take up space in a room, but her dramatic scarring and deliberate way of moving and speaking do this amply enough for her. She carries herself as if every bone and ligament were a valuable piece of scaffolding responsible for holding her off the ground, and when she moves it is as if the scaffolding is being arranged, strung out, and reconstructed in real time. She is a remarkably still person, which unsettles some and comforts others. Her external appearance is one of carefully curated calm, designed by her to contradict the violent nature of her scarring. If she must run, or otherwise move her body quickly, she can, but she will be uncomfortable and run out of breath if the movement is sustained. During these moments, as well as any recovery periods afterwards, the facade of calm falls away, and she moves and acts like a hunted animal, hair on end, thin muscles snapping to and fro. Her voice is low and even, with a slight rasp to it suggesting damage to the vocal cords. She is the type to spend a long time choosing her words, which means she alternates rapidly between seeming eloquent, dim-witted, or mute. When she does speak, she does so with a lilting accent, stressing vocal sounds and sliding dramatically in pitch. She does not yell in battle, though she may cry afterwards. She can seem guarded, drawing a veil around herself with her body language and words. Her approach to many social interactions is stealth; the less they can remember about you after meeting you, the better. When the veil comes down, however, she is nothing but motherly and emotionally fragile. She feels a deep, spiritual need to care for everyone she becomes close to, a trait especially visible in unguarded conversation.
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